Textures are NOT a synoym of detail
They sure are a nice way to give it a finishing touch, yet, by barly overviewing you can see many bad aspects...
The good:
-Nice coloring
-Fitting background, really nice smokescreen effects!
-HUGE full view, I think could do as a screensaver
The bad (sorry)
-Light sources; ok the hammer's thundering right? The it's pretty logical that some light comes from there, makes it lose the "sparky" efect.
-Arms are a bit out of proportion.
-The chestplate and helmet look as if they were a single piece, in result, a bit iilogical, I mean, which warrior doen't needs a moving neck?
-The dragon looks much like a blanket with... eyes?
Keep up the good work man!